the Zelda Randomizer is amazing

I’ve been playing this Zelda Randomizer recently. It really amazes me. Specifically it is “Zelda a Link to the Past”, the game from 1991. Over the last 10 or so years I have seen many amazing “Zelda hacks” and game hacks… aka fan made games that hack into the code of a classic original game and adjust it a bit … or remake it over completely. It has brought back much childhood joy. I use an emulator on my computer and plug in an “8bido” SNES controller. I can even use it to play Nintendo 64 games. I never expected a “randomizer” to be that exciting. but it really has been on of the most exciting Zelda fan games aka Zelda “hacks” I have played. They give you like 100 different characters to choice from. Like Shantae, Medley, or random anime characters, you can even play as Batman, a bomb, a treasure chest, some really goofy stuff. It randomizes items.. entrances.. and even the color of the background. It feels like having 100 new games to play. The randomizer is great. It’s what I’ve been looking for. because it gives you a new experience every time. They were very through. Even though the items are in random locations.. the game is still “beatable”. but it does get very hard sometimes.. you will need something very specific to progress the game.. and it could be anywhere. I’ve started 5 files already all of them have gotten stuck at one point, where you just can’t find the item you need, even for a pro like me who has already beaten the original version of this game like 30 times, who is obsessed with every little cave and secret room in the game. But i was able to get at least half way into most of them, it is worth it for the new experience. It gives you lots of customizable options so you take control of what you want. you can make it random.. but not too random.. hard.. but not too hard. you know.

https://alttpr.com/en/randomizer

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The problem with many of these fan games is that they are way too hard, and mostly I play for casual enjoyment. Sometimes when you are an excited fan creating your own video-game, you have time to play it over and over, and because you are the creator, it feels easier for you to beat it then it would be for someone else.. so you keep increasing the difficulty without even realizing how hard you are making it.  however that is not the case with this, because it’s just the original game on hyper randomizer overload. Often I play games for enjoyment, the goal isn’t even always to win.

I find out about most of these games through youtube. It’s really much better then the original game from 1991… which is already really good. In most Zelda games you go from one thing to the next. one quest to the next. What is innovative about Zelda is that the quest can take you anywhere on the map and you often return to places you have already been to uncover something new you couldn’t access before, it’s about exploration and adventure, it isn’t linear. (like Skyward Sword LOL!) But this is even better because you often have to keep track of like 3 different quests at the same time. I’m beating this dungeon over on the mountain.. and this one in the swamp.. and in think a cave near the village has items I need.. there isn’t a specific order the way there was before. You may have to enter a dungeon.. knowing you don’t have the items you need to beat it, but you still have to because it may have items you need to access a different dungeon on the other side of the game. It gets crazy. I opened on file and cut down a bush that had a hole underneath it. It was one of the first things i did.. and the hole dropped me down right to the final boss, Gannon. And he was like “you can’t beat me yet.” Which is kind of the way the newest Zelda game, breath of the wild, is set up. It give you a sense of freedom… anything can happen. Another time I made the choice to do this dungeon backwards because i realized it might lead to a different area of the game.. and it did.. it got me on top of the mountain, a later area, it was like the 9th dungeon, but I had to do it first, and it gave me access to the mountain from an usual angle, so I then had to use the hook shot to get onto the primary part of the mountain, thanks to the randomizer I also had this item way ahead of time, but there were other items I didn’t have. Like i didn’t have the lamp, a more basic item, so I had to explore some areas totally in the dark. It just gives you a very different expreice of a classic game.

https://alttpr.com/en/randomizer

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